skilldex / registry

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3191 skills available

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Creates detailed, sectionized implementation plans through research, stakeholder interviews, and multi-LLM review. Use when planning features that need thorough pre-implementation analysis.

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skillpm install gepetto

Use when building a production Blender addon -- project structure, testing, CI/CD, or packaging for extensions.blender.org. Prevents the common mistake of hardcoding paths or skipping the extension manifest for Blender 4.2+. Covers multi-file addon structure, testing strategies, dependency management, and distribution workflows. Keywords: addon development, extension packaging, CI/CD, testing, multi-file addon, blender_manifest.toml, distribution, extensions.blender.org, how to make a Blender addon, publish addon, package addon.

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skillpm install blender-impl-addons

Use when implementing AEC-specific animations -- construction sequences, camera walkthroughs, solar studies, or phasing visualizations in Blender. Prevents the common mistake of keyframing visibility instead of using proper collection visibility for construction phases. Covers NLA workflow orchestration, batch keyframe operations, and time-based visualizations. Keywords: construction animation, camera walkthrough, solar study, phasing, NLA, keyframe, construction sequence, visibility animation, AEC visualization, animate building, show build sequence, camera fly-through.

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skillpm install blender-impl-animation

Create advanced animations with GSAP. Use when building complex timelines, scroll-driven animations, SVG morphing, text animations, or high-performance web animations beyond CSS capabilities.

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skillpm install gsap

Academic literature orientation skill that searches papers via free keyless APIs (PubMed E-utilities + OpenAlex) by default — with the Consensus MCP as an optional enhancement lane when connected — builds a strategic search plan using PICO (default) or SPIDER / Decomposition / hybrid as fallbacks, and synthesizes findings into a formatted Word (.docx) research guide. Grill-me intake (research question specificity + framework hint + tentative depth) before the recon search; a second forcing checkpoint after Phase 2 confirms framework + sub-areas + depth before searches consume budget. Configurable depth (5/10/20 queries) controls coverage vs. speed. Output is a 'launching pad' — an orientation guide that lets a researcher dive in confidently, not a finished review. Use when the user starts literature-oriented research (e.g., 'litreview on [topic]', 'literature review on [topic]', 'I'm starting a literature review on X', 'I'm writing a paper on X', 'help me research X', 'I'm doing research on X', 'can you help me research X'). Do NOT use for single one-off paper searches wanting a quick list — that's a plain PubMed/OpenAlex (or Consensus) query.

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skillpm install litreview

Use when creating or modifying Blender materials and shader nodes via Python. Prevents the breaking change of using old Principled BSDF input names (e.g., "Subsurface" renamed to "Subsurface Weight" in 4.0). Covers material creation, node tree setup, Principled BSDF input mapping, UV assignment, texture loading, and material slot management. Keywords: material, shader, Principled BSDF, node tree, texture, UV map, material_slot, ShaderNodeBsdfPrincipled, node links, Blender materials, assign material to object, create material from code, change color.

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skillpm install blender-syntax-materials

Use when working with Blender modifiers via Python -- adding, configuring, or applying modifiers, or accessing Geometry Nodes inputs. Prevents the common mistake of reading mesh data before applying modifiers (getting unmodified geometry) instead of using depsgraph.evaluated_get(). Covers modifier stack, Geometry Nodes input identifiers, common AEC modifiers (Array, Boolean, Solidify), and evaluated mesh access. Keywords: modifier, Array, Boolean, Solidify, Geometry Nodes, depsgraph, evaluated_get, modifier.apply, modifier stack, input identifier, add modifier from code, apply modifier Python, boolean cut.

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skillpm install blender-syntax-modifiers

Use when opening, creating, writing, or serializing IFC files with IfcOpenShell. Prevents the common mistake of not using transactions for multi-step operations (no undo on failure). Covers ifcopenshell.open(), file.create(), file.write(), transaction management with undo/redo, and schema selection. Keywords: ifcopenshell.open, file.write, create file, IFC file, transaction, undo, redo, serialize, IFC I/O, file operations, open IFC file, save IFC, read IFC in Python.

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skillpm install ifcos-syntax-fileio

Use when implementing complex Blender operators -- modal operators with timer callbacks, file browsers, batch processing, or multi-step workflows. Prevents the common mistake of blocking the UI thread in long operations instead of using modal + timer pattern. Covers modal operators, file browser integration, undo/redo support, progress reporting, and batch processing operators. Keywords: modal operator, timer callback, file browser, batch processing, progress reporting, undo support, multi-step workflow, INVOKE_DEFAULT, make custom button, add menu item, create toolbar button.

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skillpm install blender-impl-operators

Structured approach to workplace conflicts, performance discussions, and challenging feedback using preparation-delivery-followup framework. Use when preparing for tough conversations, addressing conflicts, giving critical feedback, or navigating sensitive workplace discussions.

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skillpm install difficult-workplace-conversations

Use when creating animations programmatically in Blender -- keyframes, FCurves, Actions, NLA strips, drivers, or armature operations. Prevents the breaking change pitfall of using bone.layers (removed in 4.0) instead of BoneCollection. Covers keyframe_insert, FCurve access, Action data blocks, NLA system, driver expressions, and timeline control. Keywords: keyframe, FCurve, Action, NLA, BoneCollection, armature, driver, animation, bone layers, timeline, bpy.ops.anim, set keyframe from script, animate object, move object over time.

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skillpm install blender-syntax-animation

Use when managing Blender data blocks -- collections, linked libraries, library overrides, or the asset system. Prevents the common mistake of not handling fake users when removing data blocks, or using append when link+override is needed. Covers bpy.data collections, BlendDataLibraries, library overrides, asset system, and data transfer between files. Keywords: bpy.data, collections, library overrides, linked library, asset system, append, link, fake user, data block, BlendDataLibraries, organize objects, link from other file, asset browser.

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skillpm install blender-syntax-data

Use when creating or editing mesh geometry in Blender Python -- vertices, edges, faces, BMesh operations, or bulk data access. Prevents the performance mistake of accessing vertices one-by-one instead of using foreach_get/foreach_set for bulk operations. Covers from_pydata, BMesh creation/editing, UV layers, vertex attributes, normals, and loops. Keywords: mesh, vertices, edges, faces, BMesh, from_pydata, foreach_get, foreach_set, UV layer, vertex colors, normals, bpy.types.Mesh, read vertex positions, edit mesh data, access face normals.

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skillpm install blender-syntax-mesh

Comprehensive audit pipeline for skills, plugins, agents, and commands. Validates structure, quality, security, marketplace compliance, cross-platform compatibility, and ecosystem integration. Runs all built-in validation tools, invokes domain-appropriate agents for code review, and produces a pass/fail gate report. Usage: /plugin-audit <skill-path>

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skillpm install plugin-audit

You are a compliance expert specializing in regulatory requirements for software systems including GDPR, HIPAA, SOC2, PCI-DSS, and other industry standards. Perform comprehensive compliance audits and provide implementation guidance for achieving and maintaining compliance.

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skillpm install security-compliance-compliance-check

Use when configuring render settings or automating renders in Blender Python. Prevents the version pitfall of using 'BLENDER_EEVEE' (renamed to 'BLENDER_EEVEE_NEXT' in 4.2). Covers render engine selection (EEVEE/Cycles/Workbench), output format setup, camera configuration, batch rendering, and scene.render.* settings. Keywords: render, EEVEE, Cycles, Workbench, render settings, output format, camera, batch render, scene.render, BLENDER_EEVEE_NEXT, resolution, render from script, set render resolution, save image.

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skillpm install blender-syntax-rendering

Use when developing Bonsai (formerly BlenderBIM) extensions, scripting BIM workflows in Blender, or understanding the Bonsai addon architecture. Prevents the common mistake of using ifcopenshell.open() to access the model instead of tool.Ifc.get() which gives the live Bonsai IFC file. Covers native IFC workflow, bpy.ops.bim.* operators, BIM property panels, and the relationship between Blender objects and IFC entities. Keywords: Bonsai, BlenderBIM, tool.Ifc.get(), bpy.ops.bim, native IFC, addon architecture, IFC-backed properties, BIM authoring, how does Bonsai work, Bonsai internals, Bonsai API.

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skillpm install bonsai-core-architecture

Use when performing clash detection, interference checking, or spatial coordination in BIM models using Bonsai and IfcClash. Prevents the common mistake of running clash detection without proper element group filters (testing everything against everything). Covers clash set definition, element filtering, smart grouping of results, and BCF integration for issue tracking. Keywords: clash detection, IfcClash, interference, collision, spatial coordination, clash set, element filter, BCF integration, clash report, find collisions, elements overlap, pipes through walls.

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skillpm install bonsai-impl-clash

Use when creating custom Blender UI panels, menus, or UIList elements. Prevents the common mistake of using wrong bl_space_type/bl_region_type combinations (panel won't show). Covers bpy.types.Panel, draw() method, UILayout API (row/column/box/split), bl_category, sub-panels, draw_header, menus, pie menus, and UIList. Keywords: Panel, UILayout, bl_space_type, bl_region_type, bl_category, draw, row, column, box, split, sub-panel, UIList, menu, Blender UI, create panel, add UI to sidebar, custom panel.

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skillpm install blender-syntax-panels

Commit already-staged changes with a message matching existing commit style. Use when the user asks to "commit staged changes" or "commit what's staged".

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skillpm install commit-staged